Witryna23 sie 2024 · The use of anisotropy allows one to represent thin line structures better than classic isotropic shapes. Tessellation of such fine geometric structures is prone to geometric artifacts,... WitrynaSpecular aliasing is a big issue in games, especially considering the camera distances our games work at. The full paper along with the previous one is helpful for …
Improved Geometric Specular Antialiasing [pdf] Hacker News
Witryna28 paź 2024 · Improved Geometric Specular Antialiasing Yusuke Tokuyoshi SQUARE ENIX CO., LTD. [email protected] Anton S. Kaplanyan Facebook Reality Labs [email protected] RMSE: 13124.2845 (a) Non-axis-aligned filtering, Kaplanyan et al. [2016] RMSE: 0.2188 (b) Our non-axis-aligned filtering RMSE: 0.3016 (c) Axis-aligned … WitrynaImproved Antialiasing - Square Enix cistern\\u0027s ks
Improved Geometric Specular Antialiasing (Supplemental Document)
WitrynaOver the past three decades, the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) has showcased exceptional progress from academic and industrial research covering all aspects of interactive computer graphics. Proceeding Downloads PDFFront matter (Title page, Contents, Preface) PDFBack matter … WitrynaThe presented papers span a broad gamut of topics in computer graphics including user interfaces, geometry processing, simu-lation, animation, global illumination, and rendering. All focus on the communication boundary between person and machine, where graphics must be interactive in responding to the user and doing so quickly. … Witryna21 maj 2024 · Specular geometric aliasing can appear along object edges, occasionally creating bright crawling pixels. This is a common issue with sharp specular lobes; methods exist to reduce this... cistern\\u0027s ld